Sure, you need to play creatures that enter and gain counters (through themselves, or other means), but this team-up will do a lot of extra damage
The most surprising thing
I:P Masquerena, which lets you link summon on your opponents turn, and when paired with a couple of Melffy cards, the deck can bring out Herald of Arc Light, which banishes any monster sent from the hand or main-deck to the graveyard
The funny thing is, I pulled so many incredibly rare cards, but none of the ones I was actually after
Gaining the ability to swing in for damage the moment your creature enters can be back breaking, especially in the late game when life totals are low
Its primary strength lies in its ability to inflict substantial damage, often capable of eliminating high-power characters or directly depleting the opponents life